Saturday, 30 June 2012

ToW v1.5 is a striking update!

Hi there,
I just finished the version of ToW that adds something some of us were waiting for since the beginning... the air strike! It's a new branch to the research tree, containing 5 upgrades! I also added 2 new maps and the ability to mirror the levels (this might make some levels a bit fairer)! But now I want to set up the first poll of this blog: what do you think of the new weapons added in this update? Are they nice? Or don't you like them? Or haven't you researched them and/or are you wondering what I'm talking about? If you want to know why I'm doing this: I haven't got that much feedback yet, and I'm wondering wether you like them or not, so... But for this post, the end has come, so good luck researching all the new weapons and until the next time!

Tuesday, 26 June 2012

ToW v1.4: the fastest update yet!

Hi there!

I just finished ToW v1.4: it adds 2 new branches to the research tree, adding 7 new weapons! I also added an option to choose which map you are going to play! You can, however, still set it to random, for when you want to be surprised. This update also adds 2 new maps and fixes some bugs. This all (not THAT much, but it's still approximately as much as other updates) in 2 days!
And that's it, again! Like always: got an idea or a bug or do you want to tell me what you think of the game? Comment!

Sunday, 24 June 2012

ToW v1.3... out now and a big difference!

Hi again!
I just finished ToW v1.3, which is a whole improvement! As you might have noticed, the backgrounds were very boring (just gray, execpt for the main menu and the game select menu, but these were also very boring and were around 80-90% gray), but now I have added a new and nicer background to ALL screens. And even though this, from my point of view, is not that much, many people judge a book by it's cover, and games by it's graphics. I also added 2 new maps to play (it's starting to become boring less and less fast, because now there is some variation) and 1 new weapon, with 2 upgrades, so actually I added 3 new weapons. Also, I added some more precision to aiming: you can now adjust your angle by one degree, instead of two. All in all, I think the update is very succesful and a big improvement to the game.

Well, I think that's it for now. And like always: got an idea or a bug or do you want to tell me what you think of the game? Comment!

Update: I always forget something, don't I? Well, when I forget something, I can't wait for the next big update, so here is v1.31: I forgot the version text in the main menu and some things of the new weapons, like the usability for player2 and the costs for usage.

Sunday, 17 June 2012

ToW v1.2!

Hi there!
I have once again updated ToW, this time to v1.2! It adds 2 new levels to the game, and adds another color to the ground: sand. Also the "holes" made by the explosions have been debugged: explosions should now no longer cause any bugs. It also fixes some other bugs, like the one I hadn't noticed untill a few minutes ago: the tutorial wasn't showing up as it should! And now all missiles accept for the small missile cost money! This is not only more realistic, it also adds some difficulty to the game, because now it will be harder to use the more advanced stuff, as it is not free/unlimited (note: I won't make you buy the missiles at the research screen, you have to buy them the moment you use them, so actually, missiles are unlimited, as long as you have the money)!

And that's it folks! And like always: Got any cool ideas? Found a bug? Or simply want to give your opinion? Comment and I will read and maybe do something with that information!
Until next time!

Update: I forgot some things I wanted to add, because in the rush of trying to bring v1.2 to you as fast as possible, I forgot to add them! So I updated the published version to v1.21, which DOES contain these things.

Tuesday, 12 June 2012

ToW v1.1 is out now!

Hi there!
I just uploaded version 1.1 of Tanks of War! This doesn't add any new features to the game accept that the bouncing bullets now bounce correct to their angle of collision and the angle of the ground it is colliding with, it now contains a different room, it's now way faster due to a big tweek, and it's playable LOL. A few days ago I found out that the game wasn't accesable the way it should (it returned an error upon clicking the slots), so I wanted to update it to work, but I also wanted to remove some nasty bugs that I found, which I did. This is why it took me so long to update: I discovered some bugs and I wanted to fix them. I have not yet fixed all of them, I just wanted to make the game playable.
Anyway, to sum up: v1.1 fixes some problems you won''t notice because the game hasn''t been playable for you yet and it makes the game playable, so you can finally try it out!
Update: Just updated to v1.11: player 2 couldn't move, now he can.
Update: Just updated to v1.15: it fixes some bugs and adds different colors for the ground and makes some things a bit more affordable.
P.S. If you have any good ideas for weapons or maps or whatever, just comment in the Requests section!

Have fun playing!

Thursday, 7 June 2012

Updating has started!

Hi again!
I just changed the version of ToW avaiable to 1.01! This adds something I forgot to activate in v1.0: gravity acting on the ground. First the floor would "float" when the ground under it was blown away, now it will fall! I'm sorry if you already downloaded it, but since I will be updating regulary, it's best to get used to it. I will have finished and uploaded v1.1 in the weekend, this will add wind (you can chose wether it's on or off) and some other things.
Untill the next time!

Update: I just noticed that you can't even start a game because the slots don't work. I will fix this in v1.1, which I will upload today, untill the you will have to wait for it to work. (Postponed to monday)

Tuesday, 5 June 2012

The 1st version of Tanks of War is here!

First release
Hello everyone!
Yes it is true, I am already releasing version 1 of my first publicly available game: Tanks of War (ToW)! This game is now downloadable from the 'game download links' section. It's OK, but it needs some more graphical features like (good) backgrounds. I will be updating the game regulary to add new features or to fix bugs and glitches. You guys, the people who play the game, can then comment in the 'bugs' section or send me an email about it, so I can fix it! You also can request things like new upgrades or new weapons etc. in the 'request' section. I also will set up some polls to ask you what you think is the best thing to do in that situation (e.g. how should this upgrade be implementd in the game? A. ... B. ... etc.).

That's it for now! If you have any questions simply comment or send me an email!